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1998-10-21
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===========================================================================
Title : The Dark Conspiracy
Release Date (DD/MM/YY) : 18/10/98
Author : Lari Muuriaisniemi a.k.a CryptR
WWW Page : www.dlc.fi/~lmuur <- Visit there!
Email Address : lmuur@dlc.fi
Feedback (comments, ect): Please send, it helps us to advance in future
and implement things that most of community does
want.
Description : New single player level for Quake2, based on same
Duke3D-ish City theme as my previous map Action City for
Quake2 Multiplayer Mod Action Quake (action.telefragged.com).
Well, this is more than just a new level only,
included are about 90 new textures, couple new
enemies, new weapon, many new breakable ambient
models to make more interactive and realistic
environment, and of course, modified game DLL.
Misc. Stuff : I've replaced old Blaster with new weapon,
HK Mark-23 .45ACP Pistol, because it is much
more practical. It has more firepower, but
is bit inaccurate especially in long distances
and needs reloading once each 12 rounds of a clip
are used. You dont have infinite ammo, so if you
dont have ammo for ANY of weapons you have, you'll
become disarmed until you find some. I've also
increased firepower and health of your enemies so
you'll need to use even some strategy.
I'm probably going to make sequel for this addon
to SiN once it comes out, so this map is bit like
an introduction for it. Check out my web site
for always newest information about my plans.
This map might run slowly if you don't have P233
or better hardware with 3D Accelerator Card.
Always gib dead bodies whenever possible,
it will decrease entity polycount obviosly.
Installing/Running : 1) Make subdirectory called CSP under your Quake2
dir and unzip all contents of this archive to there.
2) Use QUAKE2 +SET GAME CSP +MAP CSP commandline to
start the game. You may also use +SKILL variable
to specify skill level (0-2).
* The Story *
The year is 2010. You take the role as one of the elite Cops in
counter-Terrorist Police Force called Sec-Cops. They do perform
mainly Terrorist Eliminating and Hostage Recovery operations.
Crossor Enterprises, one of the biggest Medical Research
corporations in US, appears to cause serious problems, because most
of their policies doesnt seem to be legal. And we've heard about
conspiracy between them and the Aliens from outer space. Unfortunately,
our informants that fetched us that information have mystically
disappeared and we haven't get very well aware of their full plans.
In one day, those horrible bio-mechanical Aliens, Stroggs, attacked.
They killed or captured ruthlessly everything they ever found. Their
crafts shelled our great cities. Their terror pushed our civilization
into chaotic state. So many of us died. We don't have any clues how
conspirators done this. But one thing is sure - we need to end this!
And soon all remaining armed Militaristic Forces, including Sec-Cops,
teamed up and started ultimate counterstrike against Stroggs.
Strogg's heavy domination fallen. A lots of their troops died.
However, they and conspirators do still have control over the most
fortified regions, including priorly overpopulated great city of Mancis.
Crossor, the leader of Crossor Enterprises, and most of other
conspirators have been located in there. It's your job to pay back
those bastards all the pain and death they caused.
Once you'll find them, they'll be in shit!
Additional Credits to : Rust and Q2 WorkShop for map editing tutorials
LmCTF texture artists for making those LMctf textures (TEXTURES/LM) which I used.
3DRealms
people at id Software for making great games
===========================================================================
* Play Information *
Single Player : Yes
Deathmatch 2-32 Players : Yes
Cooperative 2-4 Players : Yes
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes
New Game DLL : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : approx. two months (revision/bug fixing about 20-25% of that time)
Compile Machine : P233 with 64M
QBSP3 compile time : ~1 min
QVIS3 time : 4 h 35 min
QRAD3 time : 48 min
Editor(s) used : Worldcraft 1.6
Paint Shop Pro 4
Wally
QME
LCC
QDATA
Borland C++ v4.5
Known Bugs : * "ERROR: FloodArea_r: reflooded" -crash.
It happens very infrequently though, so no real problem.
Any information about fixing of this error is welcome.
Let me know if you encounter any other show-stoppers.
* Disclaimer / Copyright / Permissions *
I will not take any responsibility if this mod causes damage, loss of data and/or
system crashes or anything like that. However, I can guarantee that I have not
intentionally added any malicious content to this mod.
Authors may NOT use this level as a base to build additional levels.
All new textures (in TEXTURES\CRCITY folder), new models and other new graphics
that comes with this addon are copyright (c) Lari Muuriaisniemi 1998. Using
my models in other addons is forbidden. However, you MAY use my new TEXTURES in
your own maps as far as you let me know and give me full credit for making them.
You MAY distribute this BSP, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, etc) as long as you include this file
intact. This map may NOT be distributed for money.
Quake II is registered trademark of id Software, inc. Duke Nukem 3D (c) 1996
3D Realms Entertainment. All other copyrights and trademarks are the property
of their respective owners.
* Where to get this BSP *
WWW : http://www.dlc.fi/~lmuur
FTP : ftp://ftp.cdrom.com - and it's mirrors